The Father - Level and Puzzle Design
I was tasked with designing the layout and puzzles for a level in this game jam game. The main idea centers on the player's quest to find the 'Father,' who is located at the summit of an expansive, abandoned industrial setting. The player must use a specially created gliding mechanism to get over obstacles and eventually reach their target as they make their way through the worsening factory. Furthermore, there are hidden easter eggs strewn all throughout the area that provide insightful context for the story of the game. The player must go off the usual route in order to find these hidden treasures, which adds an interesting element of exploration to the action.
Video Walkthrough: The Father