Design Portfolio

Welcome to my website! Here you can find previous projects and work I have done to demonstrate my layout and design skills in a video game capacity.

No Return Development Support

Integrated and balanced multiple new levels to The Last of Us’ No Return Mode. Levels included Overlook, School, Streets, and Nest

My Work

Cabin in The Woods

Designed a BO3 Zombies map from graybox to set dress. Scripted a multi step easter egg

Designed and iterated on the level layout and balanced the currency in this Game Jam game.

Laid out the level and designed increasingly difficult puzzles using lasers and other puzzle game mechanics.

Designed the layout as well as the functionality of progression blockers.

Laid out the level and designed increasingly difficult puzzles using lasers and other puzzle game mechanics.

Designed the layout and environmental story telling for this short story.

Designed the layout and environmental story telling for this short story.

Designed a multiplayer level for an FPS game.

Designed the layout and set dressed this level.

Conceptualized, grey boxed, and set dressed this cinematic scene.

Designed the layout and puzzles for this game jam game.

About Me