Laser Puzzle - Level and Puzzle Design
I created several puzzle game stages for this side project. I included lasers and bounce pads, incorporating ideas from titles like Portal and The Witness. My primary objective was to train the players without giving them direct instructions. The stages gradually expose new mechanics to the player through a designed progression system. This helps players naturally acquire the fundamental abilities required to solve progressively challenging problems as the game progresses.
Video Playthrough: Laser Puzzle Levels